Mobile gaming is an industry worth billions of dollars, but one new idea from a computing giant could dominate its competitors.

Gaming as a pastime is meant to do what it says on the box: pass time.
It does a great job of doing it, so much so that some become obsessed to the degree that they extend to wasting time rather than passing it. Tragically, some are so incapable of putting down the controller that in rare instances it can even kill them.
One problem with gaming is that getting the best experience often involves big gaming PCs or consoles designed to live in the house. While gaming laptops are everywhere, they often take up as much space as a console anyway, making them impractical for use on your commute for instance, where you’re most inclined to kill time.
That’s been changing in recent years as smartphones become more powerful and able to provide immersive gaming experiences on the go, and billions has been pouring in to the industry to accommodate them.
But the touch screen input of smartphones lacks the precision sometimes required, and the devices are best suited for arcade style games rather than more complicated triple-A games with deep and layered campaigns.
In an attempt to help solve this problem, brands are now focusing on ways to give gamers more control on their mobile.
Read the full story here
Source by News.com.au | January 10, 2020
It does a great job of doing it, so much so that some become obsessed to the degree that they extend to wasting time rather than passing it. Tragically, some are so incapable of putting down the controller that in rare instances it can even kill them.
One problem with gaming is that getting the best experience often involves big gaming PCs or consoles designed to live in the house. While gaming laptops are everywhere, they often take up as much space as a console anyway, making them impractical for use on your commute for instance, where you’re most inclined to kill time.
That’s been changing in recent years as smartphones become more powerful and able to provide immersive gaming experiences on the go, and billions has been pouring in to the industry to accommodate them.
But the touch screen input of smartphones lacks the precision sometimes required, and the devices are best suited for arcade style games rather than more complicated triple-A games with deep and layered campaigns.
In an attempt to help solve this problem, brands are now focusing on ways to give gamers more control on their mobile.
Read the full story here
Source by News.com.au | January 10, 2020